The course has now come to a finish, and as of writing this, I finish my third semester at university tomorrow! Oh joy!
This course was interesting, although I enjoyed Writing for the Web more. Plus I did it in summer semester, so it was really fast. I also got a HD for that course, which was awesome. This course however was 15+ weeks, long!, and although I’m hoping I’ll get a D for the course overall, the essay, portfolio, and blog are worth so many marks, that I might struggle with that. :( I tried hard with them, so hopefully it pays off.
My weekly tasks have me in the D range however. :) These ‘weekly’ tasks have kept me busy throughout the semester. Some of them seemed to be a lot of work for not much percentage, which is a bit annoying.
But overall I have enjoyed the course, although my 50CP semester really was a lot to handle, so it was tense at times. For future semesters I think I’ll stick to the 40CP normal. Alternatively I may go for less in attempt to further focus on my studies.
Zie outttttt.
Sunday, June 20, 2010
Sunday, May 30, 2010
9. Meme Write-up
The task: “But as you might remember you are creating an internet meme....or an series of images that use three different elements. Two types of images and some text.”
Now I looked up what an Internet meme actually was for this task, Wikipedia says “The term Internet meme is used to describe a concept that spreads swiftly via the Internet.” In which case it’s a bit hard to create one, as it’s not actually a meme unless it spreads fast, but I gathered the task was more of a create a potential meme by having a picturething with three elements. So I did that.
However, I thought I’d put a bit more layering into it, and instead of just combining three things, I did so and made a whole cool puzzle thing out of the images. Which I think is rather fetch....
Which means that my meme isn’t meant to be funny, but more of a puzzle that get’s one thinking. I realised that some people really hate not being able to solve puzzles, and the idea was that they would try and solve it by getting other people ‘in on it’. There were cues on the page in hopes it would prompt it. That was the general idea of how this could become a proper meme. Either way it’s a rather complex puzzle, and spending time and getting multiple people to try and solve it is the best way to solve it. So it was somewhat of a ploy. But a cool one at that. :)
Now I don’t really understand some memes. I think that the selleckwaterfallsandwich thing is ..... So if that’s a good meme, than mine must be brilliant. Either way I think there most of them are silly, and the ones that are actually good, people ‘beat a dead horse’ with them. And then they become annoying and tedious. Well I think so at least.
Which is why I decided to create a limited meme, because I don’t like animal cruelty; and in all fairness, ‘beating a dead horse’ is one of the biggest problems about ‘internet humour’. I mean would it have been funny if when you clicked the link to get to my write up, I instead rickrolled you? No. Overdone. Lame. Deadhorse beating, and it’s not like all of your bases would have belong to me had I done it......
My point exactly. Some obviously disagree, hence why they continue to beat the horse. Either way I don’t like most of this sort of ‘art’.
So try and solve the puzzle. There is a plethora of information on the page to solve it. You just have to use your brain. :) Enjoy!
Now I looked up what an Internet meme actually was for this task, Wikipedia says “The term Internet meme is used to describe a concept that spreads swiftly via the Internet.” In which case it’s a bit hard to create one, as it’s not actually a meme unless it spreads fast, but I gathered the task was more of a create a potential meme by having a picturething with three elements. So I did that.
However, I thought I’d put a bit more layering into it, and instead of just combining three things, I did so and made a whole cool puzzle thing out of the images. Which I think is rather fetch....
Which means that my meme isn’t meant to be funny, but more of a puzzle that get’s one thinking. I realised that some people really hate not being able to solve puzzles, and the idea was that they would try and solve it by getting other people ‘in on it’. There were cues on the page in hopes it would prompt it. That was the general idea of how this could become a proper meme. Either way it’s a rather complex puzzle, and spending time and getting multiple people to try and solve it is the best way to solve it. So it was somewhat of a ploy. But a cool one at that. :)
Now I don’t really understand some memes. I think that the selleckwaterfallsandwich thing is ..... So if that’s a good meme, than mine must be brilliant. Either way I think there most of them are silly, and the ones that are actually good, people ‘beat a dead horse’ with them. And then they become annoying and tedious. Well I think so at least.
Which is why I decided to create a limited meme, because I don’t like animal cruelty; and in all fairness, ‘beating a dead horse’ is one of the biggest problems about ‘internet humour’. I mean would it have been funny if when you clicked the link to get to my write up, I instead rickrolled you? No. Overdone. Lame. Deadhorse beating, and it’s not like all of your bases would have belong to me had I done it......
My point exactly. Some obviously disagree, hence why they continue to beat the horse. Either way I don’t like most of this sort of ‘art’.
So try and solve the puzzle. There is a plethora of information on the page to solve it. You just have to use your brain. :) Enjoy!
Wednesday, May 12, 2010
8. Website Write-up
I wasn't sure if we had to do a write up for this project. But here is a short one anyway.
Project: My project was a rather abstract one, in which I personified a website. I didn't go very in detail as to how the whole website thing worked, as I thought it would be mostly boring. I did however try to be mildly humorous. I also added depression to give the character depth. This also gave the character a story. The story starts on the front page; the hope is that the viewer will progress left to right in the navigation bar until they get to the last page, which is the end of the story. The story subsequently ends when one clicks the link at the bottom of the page, and gets the conclusion to the story in the error message on the following page.
Tools used: I created the website from scratch, using the website creation skills I learnt in Writing for Web. I also incorporated Google maps into the project, it was a simple use, but that's because it wasn't very warranted. I included a twitter feed on most the pages; I created this twitter, and tweeted for this task. Facebook was also used in this project. I created a Facebook group page for the websites 'cause', that people could join if they wanted to support him to keep on living.
I also used the generators for this project. I created two graphs using the graph generator located on the ICanHazCheezburger website shown in class. It was hard to create graphs that I thought would fit in nicely. Maybe I failed? But I wanted them to be mildly humorous on their own at least. I also created banners in photoshop, there's a few different ones, with different numbers on them, as well as a different background (although the background is in the same style), these banners is one way that each page is different from the next.
I used the program (GIMP) shown in class to create a long .gif artwork, with the idea it's what my character created. This was very tedious to do, I think it was about 150 frames all up. I made objects grow and colour in gradually, in the hopes it would sort of simulate drawing. I think that worked well. It was however a large file, and it seem to slow down dramatically at the end if it's not completely loaded yet. On the second viewing it is fine though.
I also used symbols, and some other slight progressive mistakes to tell the story. I added some subtle errors in the page, like an extra bracket at the end of one of the pages, and used a lot of ellipses on the final page.
End idea: I'm actually quite proud of the writing in some areas of the page. I think it's quite humorous. But I'm weird, and so's my writing. Not all will like it. I also felt right to add a warning at the front of the page. This introduced the idea of the website, as well as warned the viewer on the content of the webpage. I felt it right to do so as the website contains black themes, and some black humour. Plus I didn't want to upset people, or be insensitive about the dark issue of depression. I do however believe that art has no bounds. So I went with the depression idea, but thought it was at least humanly to warn people about it before they delve into the site.
And that, is my site. :) Hope you like it!
Project: My project was a rather abstract one, in which I personified a website. I didn't go very in detail as to how the whole website thing worked, as I thought it would be mostly boring. I did however try to be mildly humorous. I also added depression to give the character depth. This also gave the character a story. The story starts on the front page; the hope is that the viewer will progress left to right in the navigation bar until they get to the last page, which is the end of the story. The story subsequently ends when one clicks the link at the bottom of the page, and gets the conclusion to the story in the error message on the following page.
Tools used: I created the website from scratch, using the website creation skills I learnt in Writing for Web. I also incorporated Google maps into the project, it was a simple use, but that's because it wasn't very warranted. I included a twitter feed on most the pages; I created this twitter, and tweeted for this task. Facebook was also used in this project. I created a Facebook group page for the websites 'cause', that people could join if they wanted to support him to keep on living.
I also used the generators for this project. I created two graphs using the graph generator located on the ICanHazCheezburger website shown in class. It was hard to create graphs that I thought would fit in nicely. Maybe I failed? But I wanted them to be mildly humorous on their own at least. I also created banners in photoshop, there's a few different ones, with different numbers on them, as well as a different background (although the background is in the same style), these banners is one way that each page is different from the next.
I used the program (GIMP) shown in class to create a long .gif artwork, with the idea it's what my character created. This was very tedious to do, I think it was about 150 frames all up. I made objects grow and colour in gradually, in the hopes it would sort of simulate drawing. I think that worked well. It was however a large file, and it seem to slow down dramatically at the end if it's not completely loaded yet. On the second viewing it is fine though.
I also used symbols, and some other slight progressive mistakes to tell the story. I added some subtle errors in the page, like an extra bracket at the end of one of the pages, and used a lot of ellipses on the final page.
End idea: I'm actually quite proud of the writing in some areas of the page. I think it's quite humorous. But I'm weird, and so's my writing. Not all will like it. I also felt right to add a warning at the front of the page. This introduced the idea of the website, as well as warned the viewer on the content of the webpage. I felt it right to do so as the website contains black themes, and some black humour. Plus I didn't want to upset people, or be insensitive about the dark issue of depression. I do however believe that art has no bounds. So I went with the depression idea, but thought it was at least humanly to warn people about it before they delve into the site.
And that, is my site. :) Hope you like it!
Wednesday, April 28, 2010
7. Website Idea
For my website, I had the idea of personifying a website.
This website would have a variety of pages. I had the idea of using human problems, to explain certain internetal problems. For example, if a page doesn't load, and causes the internet user to get angry, the website can have a rant about how hard it is operating at full functionality with so much pressure. Things like this will be used to portray the mental and emotional state of this character. I might only just touch on this however.
The character's backstory will also be looked at, and the troubles it has faced in its life. An example of one such trouble, would be how when he was a youngling, he frequently had problems with colour schemes. This was made even harder by the fact that it is completely colour blind. While I might not use this exact example in my final project, the wry style of it will be omnipresent in the website.
Relationships will also be looked at, such as its relationship with different fonts, and the ongoing conflict between said website and Comic Sans MS. This is made especially hard with Comic Sans' constant antagonism and iniquitousness. This also may just be a small part tho.
I was also going to create a facebook fan page for the entity, as well as include a googlemap location page as one of the pages. And use the idea that he is a webpage, and thus is essentially omnipresent. I'll also weave in the GIF way we learnt in class, although I currently I'm not sure of what. I want to play around with GIMP and the GIF idea, to see what I can do with the program before deciding what to do.
In this project, my aim is not to be inherently funny or humorous, but hopefully somewhat wry. This hopefully will be aided by the sullen website, and the idea: 'websites have feelings too'. I am also aiming for a storyline, perhaps ending in the suicide of the website. So it will be black humour, and it will have depression references in it. Which may not be appropriate for some people, but I believe that writing should have no taboo boundaries.
The 'so what' is that hopefully the website will make the viewer open his mind a bit, and the odd nature of the idea will hopefully help this. I also wanted to 'prove' of sorts, that one can have a narrative in a single website, I think I will be able to pull this off really well.
But yes! That's my general idea. There are a lot of parts that I'm still a bit hazy about the specifics of, but I have the idea of what it will be like, and I know the tone. The reason I can't be in detail, is that I will write what flows into mind at the time of writing. The website and written parts will have better fluency and flow this way. That's what I believe anyway......
This website would have a variety of pages. I had the idea of using human problems, to explain certain internetal problems. For example, if a page doesn't load, and causes the internet user to get angry, the website can have a rant about how hard it is operating at full functionality with so much pressure. Things like this will be used to portray the mental and emotional state of this character. I might only just touch on this however.
The character's backstory will also be looked at, and the troubles it has faced in its life. An example of one such trouble, would be how when he was a youngling, he frequently had problems with colour schemes. This was made even harder by the fact that it is completely colour blind. While I might not use this exact example in my final project, the wry style of it will be omnipresent in the website.
Relationships will also be looked at, such as its relationship with different fonts, and the ongoing conflict between said website and Comic Sans MS. This is made especially hard with Comic Sans' constant antagonism and iniquitousness. This also may just be a small part tho.
I was also going to create a facebook fan page for the entity, as well as include a googlemap location page as one of the pages. And use the idea that he is a webpage, and thus is essentially omnipresent. I'll also weave in the GIF way we learnt in class, although I currently I'm not sure of what. I want to play around with GIMP and the GIF idea, to see what I can do with the program before deciding what to do.
In this project, my aim is not to be inherently funny or humorous, but hopefully somewhat wry. This hopefully will be aided by the sullen website, and the idea: 'websites have feelings too'. I am also aiming for a storyline, perhaps ending in the suicide of the website. So it will be black humour, and it will have depression references in it. Which may not be appropriate for some people, but I believe that writing should have no taboo boundaries.
The 'so what' is that hopefully the website will make the viewer open his mind a bit, and the odd nature of the idea will hopefully help this. I also wanted to 'prove' of sorts, that one can have a narrative in a single website, I think I will be able to pull this off really well.
But yes! That's my general idea. There are a lot of parts that I'm still a bit hazy about the specifics of, but I have the idea of what it will be like, and I know the tone. The reason I can't be in detail, is that I will write what flows into mind at the time of writing. The website and written parts will have better fluency and flow this way. That's what I believe anyway......
Thursday, April 22, 2010
6. Xtranormal
For my Xtranormal project, I decided to create two videos of one and a half minutes each. I felt like this was a better option, as it would be more interesting.
The first one, Indian Taker, is a somewhat humorous one about an Indian Robot. It uses stereotypes as jokes throughout, and uses a variety of actions, shots, expressions and various other features of Xtranormal. This one is interview of sorts, and the character is talking to the camera for the entire 1.5 minutes. Some people may find it offensive, so WARNING if you are one of those people. I also critised parts of xtranormal in the video.
In the second one, Funky Music Night, I chose a TV show approach. I titled the show Funky Music Night, as FMN appears behind the characters, so I created a title around that. This one is a talk show type thing, where the host has a DJ on the show, and premieres his new film clip. The interviewer tries to find common ground with the DJ, by using words from what she thinks is his discourse. She fails however. I also used a variety of features of Xtranormal in this. I used music in this one, and I inserted a scene in the middle, which was somewhat long-winded and vexatious to do. Note this film doesn’t keep up the illusion of the TV show, as I decided to sometimes have the shot be from a camera that wasn’t part of the TV show. I did this as there simply wasn’t enough camera angles to keep in the TV show world without it becoming bland.
Overall I'm rather happy with my two videos, although I did find Xtranormal very annoying. I lost whole scenes of work merely because there was an error in the program, and it wouldn’t let me render the scene. I do really like Indian Taker though. I feel like it is a good use of the software, as it harnesses the positive aspects of the program. The main problem I had with the software though was the inability to have character movement (to have the characters move around the locations). Scenes just felt so structured and bland without it. Another improvement I suggest would be the ability enter the amount of time an action or pause should go for (like in seconds). This would greatly improve the program. More actions and voices are also needed. Especially with better vocab, I continuously had to dumb down and change my script as my word choice was out of this programs range. Exhale. It was also annoying that I couldn't enter diacritical marks into the program all the time. Sometimes entering an eñe for example, just wouldn't work. Sometimes I had to misspell words to get the program to say it correctly (for example, I had to enter 'halapenyo', to have 'jalapeño' pronounced more correctly (note I didn't use this in the end)) Other times I went to create a movie, and it simply said 'Problem Creating movie', and nothing could be done.
The first one, Indian Taker, is a somewhat humorous one about an Indian Robot. It uses stereotypes as jokes throughout, and uses a variety of actions, shots, expressions and various other features of Xtranormal. This one is interview of sorts, and the character is talking to the camera for the entire 1.5 minutes. Some people may find it offensive, so WARNING if you are one of those people. I also critised parts of xtranormal in the video.
In the second one, Funky Music Night, I chose a TV show approach. I titled the show Funky Music Night, as FMN appears behind the characters, so I created a title around that. This one is a talk show type thing, where the host has a DJ on the show, and premieres his new film clip. The interviewer tries to find common ground with the DJ, by using words from what she thinks is his discourse. She fails however. I also used a variety of features of Xtranormal in this. I used music in this one, and I inserted a scene in the middle, which was somewhat long-winded and vexatious to do. Note this film doesn’t keep up the illusion of the TV show, as I decided to sometimes have the shot be from a camera that wasn’t part of the TV show. I did this as there simply wasn’t enough camera angles to keep in the TV show world without it becoming bland.
Overall I'm rather happy with my two videos, although I did find Xtranormal very annoying. I lost whole scenes of work merely because there was an error in the program, and it wouldn’t let me render the scene. I do really like Indian Taker though. I feel like it is a good use of the software, as it harnesses the positive aspects of the program. The main problem I had with the software though was the inability to have character movement (to have the characters move around the locations). Scenes just felt so structured and bland without it. Another improvement I suggest would be the ability enter the amount of time an action or pause should go for (like in seconds). This would greatly improve the program. More actions and voices are also needed. Especially with better vocab, I continuously had to dumb down and change my script as my word choice was out of this programs range. Exhale. It was also annoying that I couldn't enter diacritical marks into the program all the time. Sometimes entering an eñe for example, just wouldn't work. Sometimes I had to misspell words to get the program to say it correctly (for example, I had to enter 'halapenyo', to have 'jalapeño' pronounced more correctly (note I didn't use this in the end)) Other times I went to create a movie, and it simply said 'Problem Creating movie', and nothing could be done.
Thursday, April 8, 2010
5. Image Hotspot Work
Viewed Here
For this hotspot project I went with something a little different than a simple photo with hotspots. I first started coming up with various things by playing around with the language. Things such as homophones, alliterations, and sentences with assonance. I the drew, albeit badly (I'm not a very good drawer), various pictures on an A4 page, pictures that correspond with the sentences I had created. I then scanned the A4 page in, edited it in photoshop, (such as removing the paper colour, and cropping the image) and then added all the text into the hotspots.
First off, the two images actually correspond and tie in to each other. One is meant to be sorta the 'question' page, while the other is more the 'answer' page, and you can switch in between the two by clicking on the hotspot. In this, Image 1 has the sentence, while Image 2 has the sentence, along with the 'language play' that is included in this sentence. (They're the same image, but the text is different.)
So what? This was merely an experiment, and is meant to be an interactive way to learn. (So if kids were learning about alliteration and assonance, a page like this could be created. Although not this one, this page does mention sex, among other things.) An example of how this style of project could be used in the learning environment, would be with learning a second language, take an English speaker learning Spanish. One might have an image, which is a drawing filled with animals. On the Image 1 page, this image would be displayed and when the cursor is over an animal(all animals will be hotspots), a drop down box would give the name of the animal in English. The viewer then goes around the image and tests himself on the language (in this case, nouns, specifically animals). (For example when s/he puts his cursor of a dog, s/he can then say 'perro' to himself, which is the Spanish word for dog.) If the viewer doesn't know the Spanish word for the animal, s/he can can click on the hotspot, where he will be lead to 'Image 2' - which is page with the same image, but instead, the animals names are in Spanish - and find out the Spanish word for the animal) Hence, it can be used as a interactive way for someone learning a second language to test themselves.
Technical Jib-Jab
I used over 40 hotspots in this image, and had a lot of code. But each drop down menu didn't have much text in it, so it evens out with the 4-6 hotspots/couple of sentences in each menu guideline that you gave us. Unfortunately, this guideline was given to us after I had been working on the project for a week, and hence couldn't really change it.
You also said that we should change the part of the image where a hotspot is. Due to a similar problem (me working on it for a week), I didn't really do this. I did however replace the background colour with a plain white in Photoshop. So essentially, it's a white canvas, and wherever there is 'ink', there is a hotspot. So the hotspots aren't actually hard to find.
In the hotspots I used all three methods: Circle, Rectangle and Polygon(crazy boat thingy). I also changed the width and colours of the boxes, although I stuck with the same colour for most of the boxes. I did however think that this assignment was rather tedious work. Trying to get the boxes to the right size, as well as making sure I had all the sentences with the right hotspot, and hence, right drawing, was really annoying. This hotspot thing isn't something I would want to use to regularly, as it (well to me at least) was rather tedious.
I do however, (as with the learning a second language idea I provided above) think that it does have some rather interesting practical applications. For artist, It would be a good way to imbed your artwork into education, and is a rather sly way to get people to view your drawing. Unfortunately, as you would have figured out from my drawings, I'm not much of an artist. I am however, learning Spanish, and have been trying to find interactive ways to test myself. For me, the Spanish example I proved would be very useful. :)
For this hotspot project I went with something a little different than a simple photo with hotspots. I first started coming up with various things by playing around with the language. Things such as homophones, alliterations, and sentences with assonance. I the drew, albeit badly (I'm not a very good drawer), various pictures on an A4 page, pictures that correspond with the sentences I had created. I then scanned the A4 page in, edited it in photoshop, (such as removing the paper colour, and cropping the image) and then added all the text into the hotspots.
First off, the two images actually correspond and tie in to each other. One is meant to be sorta the 'question' page, while the other is more the 'answer' page, and you can switch in between the two by clicking on the hotspot. In this, Image 1 has the sentence, while Image 2 has the sentence, along with the 'language play' that is included in this sentence. (They're the same image, but the text is different.)
So what? This was merely an experiment, and is meant to be an interactive way to learn. (So if kids were learning about alliteration and assonance, a page like this could be created. Although not this one, this page does mention sex, among other things.) An example of how this style of project could be used in the learning environment, would be with learning a second language, take an English speaker learning Spanish. One might have an image, which is a drawing filled with animals. On the Image 1 page, this image would be displayed and when the cursor is over an animal(all animals will be hotspots), a drop down box would give the name of the animal in English. The viewer then goes around the image and tests himself on the language (in this case, nouns, specifically animals). (For example when s/he puts his cursor of a dog, s/he can then say 'perro' to himself, which is the Spanish word for dog.) If the viewer doesn't know the Spanish word for the animal, s/he can can click on the hotspot, where he will be lead to 'Image 2' - which is page with the same image, but instead, the animals names are in Spanish - and find out the Spanish word for the animal) Hence, it can be used as a interactive way for someone learning a second language to test themselves.
Technical Jib-Jab
I used over 40 hotspots in this image, and had a lot of code. But each drop down menu didn't have much text in it, so it evens out with the 4-6 hotspots/couple of sentences in each menu guideline that you gave us. Unfortunately, this guideline was given to us after I had been working on the project for a week, and hence couldn't really change it.
You also said that we should change the part of the image where a hotspot is. Due to a similar problem (me working on it for a week), I didn't really do this. I did however replace the background colour with a plain white in Photoshop. So essentially, it's a white canvas, and wherever there is 'ink', there is a hotspot. So the hotspots aren't actually hard to find.
In the hotspots I used all three methods: Circle, Rectangle and Polygon(crazy boat thingy). I also changed the width and colours of the boxes, although I stuck with the same colour for most of the boxes. I did however think that this assignment was rather tedious work. Trying to get the boxes to the right size, as well as making sure I had all the sentences with the right hotspot, and hence, right drawing, was really annoying. This hotspot thing isn't something I would want to use to regularly, as it (well to me at least) was rather tedious.
I do however, (as with the learning a second language idea I provided above) think that it does have some rather interesting practical applications. For artist, It would be a good way to imbed your artwork into education, and is a rather sly way to get people to view your drawing. Unfortunately, as you would have figured out from my drawings, I'm not much of an artist. I am however, learning Spanish, and have been trying to find interactive ways to test myself. For me, the Spanish example I proved would be very useful. :)
Monday, March 29, 2010
4. Mindmaps
In New Communication Technologies last year, Jason Jason and I 'met' for the first time. On my enterage to the lecture theater, Jason Jason came up with the 'witty' nickname of 'Button Sash Guy'. Months following this, Jason Jason had come up with something different: Dr. Buttons. While in the same vain, and while he might not remembered the initial meeting, the nickname idea was still there.
Which makes one wonder: How can nicknames be created? Well it is possible that nicknames could have a rather interesting relationship with mindmaps. Hence, for this weeks post, this is what my idea for a creative use of mindmaps relates to.
An interesting use of mindmaps would be the ability to come up with obscure - yet factually relevant - nicknames. In the center of the mindmap would be the person's full birth name. Stemming out from this would be hobbies, likes, dislikes, interests, and various other things that can define a person. These bubbles are then extended further, with more specific things. Such as stemming out from Jason Jason, could be 'interests', which is then extended to 'Microsoft Flash' in a new bubble. Numerous extensions would be added, such as 'Captain Crunch' under 'likes'.
After this is all done, one could then start trying to make a nickname out of various bubbles, by combining them. In our example, 'Captain Flash' would be a plausible nickname for Jason Jason. Numerous nicknames can be derived, and then one has to pick the best/favorite nickname, and start calling the person by this nickname.
The strengths of nicknames derived from this method, is that the nicknames have actual meanings, and as far as nicknames go, considerable depth. 'Captain Flash' can have multiple interpretations, an alternate interpretation to the one mentioned previously, would be something relating to the speed of Jason Jason (Like The Flash).
Of course, this is a rather lengthy way to come up with a nickname for someone. However, it is a rather academic way of coming up with one. Plus lazy nicknames won't derive from this method, such as nicknames that are merely the person's name, with a slight modification to the ending (Barry = 'Bazza' 'Barro' 'Barratine', etc).
Also, one might then decided that a nickname that someone else has come up with, is better than the one they have decided upon. And that would explain the lack of 'Captain Flash', and the prominence in 'Jason Jason', when I refer to Jason Jason.
Captain Flash.
Which makes one wonder: How can nicknames be created? Well it is possible that nicknames could have a rather interesting relationship with mindmaps. Hence, for this weeks post, this is what my idea for a creative use of mindmaps relates to.
An interesting use of mindmaps would be the ability to come up with obscure - yet factually relevant - nicknames. In the center of the mindmap would be the person's full birth name. Stemming out from this would be hobbies, likes, dislikes, interests, and various other things that can define a person. These bubbles are then extended further, with more specific things. Such as stemming out from Jason Jason, could be 'interests', which is then extended to 'Microsoft Flash' in a new bubble. Numerous extensions would be added, such as 'Captain Crunch' under 'likes'.
After this is all done, one could then start trying to make a nickname out of various bubbles, by combining them. In our example, 'Captain Flash' would be a plausible nickname for Jason Jason. Numerous nicknames can be derived, and then one has to pick the best/favorite nickname, and start calling the person by this nickname.
The strengths of nicknames derived from this method, is that the nicknames have actual meanings, and as far as nicknames go, considerable depth. 'Captain Flash' can have multiple interpretations, an alternate interpretation to the one mentioned previously, would be something relating to the speed of Jason Jason (Like The Flash).
Of course, this is a rather lengthy way to come up with a nickname for someone. However, it is a rather academic way of coming up with one. Plus lazy nicknames won't derive from this method, such as nicknames that are merely the person's name, with a slight modification to the ending (Barry = 'Bazza' 'Barro' 'Barratine', etc).
Also, one might then decided that a nickname that someone else has come up with, is better than the one they have decided upon. And that would explain the lack of 'Captain Flash', and the prominence in 'Jason Jason', when I refer to Jason Jason.
Captain Flash.
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